Blog

Track-IT- scanning mouse

Description

Track-IT! is a unique switch interface that allows complete operation of the cursor, and mouse button clicks, using a single, remote switch. It is designed for users with motor skill difficulties, particularly those who find conventional access impractical. It has a number of programmable options allowing the user to personalise the unit for their particular needs.

Website(s)

Switch Adapted Mouse

Description

The Switch Adapted Mouse is a standard optical mouse, with two 1/8″ plugs for two switches.  Its left and right mouse clicks have been adapted so a switch can be used for activation.

Website(s)

Smyle Mouse

Description

The Smyle Mouse utilizes facial recognition technology to track head movements and translate them into mouse cursor movements on the screen. This enables hands-free computer control for individuals with limited mobility or physical disabilities. By using facial gestures, such as smiling or raising an eyebrow, users can perform various mouse functions like clicking, scrolling, and dragging.

Website(s)

For More Information Contact

Email: [email protected].

Contact form

Skin VR- wireless haptic interface system

Description

Skin VR offers enhances the immersion and interactivity of VR by providing haptic feedback through a thin, flexible, and wearable device. This innovative approach could revolutionize the way people interact with VR environments, making them more engaging and lifelike.

Website(s)

For More Information Contact

 Dr Yu Xinge from City University of Hong Kong

Email: [email protected]

Phone: 34429525

New Prosthetics Restoring the Sense of Touch

Description

Scientists and engineers have made significant progress in developing advanced prosthetic devices that can provide sensory feedback to users, allowing them to feel sensations like pressure and texture. Through the use of motor electrodes, people who have lost their limbs will be able to feel similar sensations once again.

Website(s)

Neuroprosthesis for Decoding Speech in a Paralyzed Person with Anarthria

Description

Advancements in technology that restores the ability to communicate in paralyzed persons who cannot speak has the potential to improve autonomy and quality of life. This article describes an approach that decodes words and sentences directly from the cerebral cortical activity of such patients which may represent an advancement over existing methods for assisted communication.

Website(s)

For More Information Contact

Dr. Chang at [email protected].

Bibliography

Moses, D., Metzger, S., Liu, J., Anumanchipalli, G., Makin, J., Sun, P., Chartier, J., Dougherty , M., Liu, P., Abrams , G., Tu-Chan, A., & Gungaly, K. (2021). Neuroprosthesis for decoding speech in a paralyzed person with … Neuroprosthesis for Decoding Speech in a Paralyzed Person with Anarthria. https://www.nejm.org/doi/full/10.1056/NEJMoa2027540

Mouse Switch Adapted “LEFT CLICK”

Description

Many single switch programs can use a mouse click as the switch input method. The Switch adapted Mouse has a standard 3.5mm socket which will a wide range of input switches.  They have a USB plug and also have a PS2 adaptor.

Website(s)

Mitch Mouse Emulator

Description

Mitch Mouse Emulator is an interface box for the use of switches as a mouse replacement. With the Mitch, it is possible to carry out all the mouse functions on the computer with separate switches.

Website(s)

K-EmoCon, a multimodal sensor dataset for continuous emotion recognition in naturalistic conversations

Description

“Recognizing emotions during social interactions has many potential applications with the popularization of low-cost mobile sensors, but a challenge remains with the lack of naturalistic affective interaction data. Most existing emotion datasets do not support studying idiosyncratic emotions arising in the wild as they were collected in constrained environments. Therefore, studying emotions in the context of social interactions requires a novel dataset, and K-EmoCon is such a multimodal dataset with comprehensive annotations of continuous emotions during naturalistic conversations. The dataset contains multimodal measurements, including audiovisual recordings, EEG, and peripheral physiological signals, acquired with off-the-shelf devices from 16 sessions of approximately 10-minute long paired debates on a social issue. Distinct from previous datasets, it includes emotion annotations from all three available perspectives: self, debate partner, and external observers. Raters annotated emotional displays at intervals of every 5 seconds while viewing the debate footage, in terms of arousal-valence and 18 additional categorical emotions. The resulting K-EmoCon is the first publicly available emotion dataset accommodating the multiperspective assessment of emotions during social interactions(Park et. al, 2020).”

Website(s)

Full Article

Bibliography

Park, C. Y., Cha, N., Kang, S., Kim, A., Khandoker, A. H., Hadjileontiadis, L., … & Lee, U. (2020). K-EmoCon, a multimodal sensor dataset for continuous emotion recognition in naturalistic conversations. Scientific Data7(1), 293.

AR That Lets You Try On Clothing Virtually

Description

As part of Walmart’s app, they are now letting users use AR to try on clothes. It’s “allows customers to see how garments will actually fit on the bodies, complete with realistic shadows, colors, and even simulated fabric draping” (Melendez 2022). Currently, it’s being used for women’s clothing but Walmart is likely to expand to other clothing.

More Information

Denise Incandela Linkdlen Contact

Bibliography

MELENDEZ, S. (2022, September 15). Walmart rolls out a new AR feature to let you try on clothing virtually. FastCompany. Retrieved March 3, 2023, from https://www.fastcompany.com/90789508/walmart-rolls-out-a-new-ar-feature-to-let-you-try-on-clothing-virtually