Exploratorium_8.1.1
Virtual & Augmented Reality (xR)
- Uses of AR/VR/xR

Annotated Bibliography

COPY currently shown bibliography

Bored of office life? Here's how the metaverse could transform your future job https://www.zdnet.com/article/bored-of-office-life-heres-how-the-metaverse-could-transform-your-future-job/

  • The article talks about the many ways metaverse can transform the future office setting.

Casas, L., Ciccone, L., Çimen, G., Wiedemann, P., Fauconneau, M., Sumner, R. W., & Mitchell, K. (2018, December). Multi-reality games: an experience across the entire reality-virtuality continuum. In Proceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry (pp. 1-4).

  • The paper introduces Multi-Reality Games, which encompass interactions with real and virtual objects to span the entire spectrum of the Reality-Virtuality Continuum, from the real world to digital and/or back.

Duboust, O. (2022, October 20). Interpol is Setting Up Its Own Metaverse to Learn How to Police the Virtual World. Euronews.Next. https://www.euronews.com/next/2022/10/20/interpol-sets-up-its-own-metaverse-to-learn-how-to-police-the-virtual-world

  • Interpol, which connects police forces across 195 countries, is reportedly setting up an expert group on the metaverse to ensure "this new virtual world is secure by design". Their involvement in the metaverse shows how VR/AR is becoming more and more prevalent to our lives and future.

How wearables could lead the way for more immersive Virtual Reality experiences https://cordis.europa.eu/article/id/430122-how-wearables-could-lead-the-way-for-more-immersive-virtual-reality-experiences

  • A conversation with Oğuz Buruk about integrating wearables into VR experiences to make them more immersive.

Hsieh, M. C., & Lee, J. J. (2018). Preliminary study of VR and AR applications in medical and healthcare education. J Nurs Health Stud3(1), 1.

  • This study introduces VR, AR, and MR applications in medical practices and education and aims to help health professionals know more about these applications becoming interested to improve the quality of medical care via the technology.

Mer, P. L., & Pavy, D. (2007, July). New HCI based on a collaborative 3D virtual desktop for surgical planning and decision making. In International Conference on Universal Access in Human-Computer Interaction (pp. 659-665). Springer, Berlin, Heidelberg.

  • The paper investigates how to design a Collaborative Decision Support Systems (CDSS) for surgical planning and presents an activity analysis and the first outcomes of a participatory design method involving end users.

Meet the companies that will shape the metaverse

https://www.zdnet.com/article/meet-the-companies-that-will-shape-the-metaverse/

  • The article talks about the leading companies such as Meta, HTC and HP that are pioneering in the metaverse and virtual reality.

Studio Bhaia

https://www.studiobahia.org/

  • Immersive lab designing VR experiences for therapy and treatments.

Single-cell-driven, tri-channel encryption meta-displays.

https://techxplore.com/news/2022-11-single-cell-driven-tri-channel-encryption-meta-displays.html

  • Article about a tri-channel encryption metaverse display that manipulates the incident polarization of light, promoting the common use of ultra-compact displays and next-generation anti-counterfeiting devices, which project different images depending on where you look at them.